Chakan The Forever Man
Chakan: The Forever Man is a Sega Mega Drive, Genesis video game published by Sega of America June 8, 1992. The game featured an uncommonly dark premise for the time of its release, which saw the home console market flooded with licensed (often from children's cartoons) platformers.
Identifier sg_Chakan_The_Forever_Man_1992_Sega_EU-US_enMediatype softwareScanner Internet Archive Python library 0.5.2Publicdate 2014-05-06 03:05:08Addeddate 2014-05-06 03:05:08Emulator_ext binEmulator genesisCreator SegaDate 1992Year 1992Language English
It is based upon a comic book by Robert A. Kraus and was produced by Ed Annunziata, who met Chakan's creator at a convention and was impressed.
The game follows the tale of Chakan, a warrior who was so confident in his martial abilities that he declared even Death couldn't best him in battle. Of course, Death appeared and challenged Chakan with a proposition. If Chakan could defeat him, he'd be granted eternal life. However, if Chakan was defeated, he'd become Death's eternal servant. The battle raged on for several days and the ultimate victor was very clear. Because he defeated Death
eventually, he was granted his "reward":
“You are a tactful swordsman, so I will not renege on our wager. I grant you the kiss of eternal life, but, for your arrogance and pride I will temper my gift with this curse. Each nightfall, evils will be shown to you, and the pain of their victims will be your pain. You will never know rest as you wander this world searching to slay the horrors that haunt your sleeping world. You will suffer grievous wounds, but you will not die, and as eternity rolls on, you will crave my touch. Your face will bear my visage, and your eyes will burn with hellfire. But...let it not be said that I am without mercy. There shall be an end to your curse. If all the beasts of the dark are slain, then you may find rest.”
Chakan will live forever until he destroys the four supernatural evils: Spider-Queen, Mantis, Elkenrod, and Dragonfly King.
The player, as Chakan, starts off in a central hub stage, from which he can select one of four elemental-based "planes" of Earth, Air, Fire, and Water, each with three levels. The player advances through each level until completion, whereupon Chakan is returned to the hub to choose a new level on either the same or a different plane. Levels within a plane must be completed in order, but that is the only restriction on the order the player may do levels. The player has infinite lives, but will be forced to return to the hub if Chakan is "killed". At the bottom of the screen, an hourglass indicates how much time the player has to complete all the levels in the plane. If time runs out, the player is returned to the hub and must restart the plane from its first level. Chakan starts out with his characteristic twin swords, but acquires four new weapons in the first stage of each element (a grappling hook, a scythe, a hammer, and an axe). Chakan can also collect potions in each of the four elements, which he can combine and use to grant himself temporary powers such as enhancing his swords with elemental strength or increasing his jumping power.
Upon defeating the three levels and the enemy bosses for each plane, Chakan clears the "terrestrial plane" and embarks upon a quest to defeat four "elemental planes of evil," each consisting of another three levels and a boss each for fire, earth, wind and water. These levels are considerably harder than the initial four sets of planes, as they feature far greater incidence of traps and enemies that cause instant death or level restart.